Lab / 002
Noise Field
A study of procedural form, spatial systems and visual behaviours generated through code.
Thousands of points move across a field shaped by layered noise. A small set of rules controls density, direction and colour, and each visit produces a different composition. The same system later became the starting point for the SYNTH identity.
Built with
- WebGL with custom shaders
- Seeded noise for reproducible results
- Exportable frames for print
- Frame-rate limits on low-power devices
Seeds can be saved and shared, so any composition can be recreated exactly for print or video.
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