Lab / 002

Noise Field

A study of procedural form, spatial systems and visual behaviours generated through code.

Thousands of points move across a field shaped by layered noise. A small set of rules controls density, direction and colour, and each visit produces a different composition. The same system later became the starting point for the SYNTH identity.

Built with

  • WebGL with custom shaders
  • Seeded noise for reproducible results
  • Exportable frames for print
  • Frame-rate limits on low-power devices

Seeds can be saved and shared, so any composition can be recreated exactly for print or video.

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